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Games Mafia Game 82 - Yu-Gi-Oh! - End Game

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Elusia

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And now, the moment you've all been waiting for.

First, the playerlist:



And the game actions:
D1: N/A
N1:

Priority 1

Juviii (Prostitute) >>> desin24 >>> success!

Priority 2
Demonspeed (Sane Det) >>> Holt >>> success! >>> innocent
BlackTiger (Insane Det) >>> Takuan >>> success! >>> guilty
MarmaladeSky (Investigator) >>> N/A
BD_Beno (Spy) >>> Holt >>> success! >>> gets nothing
James Rye (Spirit Medium) >>> N/A
Takuan (Sane Doc) >>> N/A
MUIMadara (Sane Doc) >>> BD_Beno >>> success!
digitaldude (M. Det) >>> BD_Beno >>> success! >>> Spy

Priority 3
Gajeel (M. Boss) >>> N/A
desin24 (M. Janitor) >>> Holt >>> fails!
GrySun (M. Strongman) >>> N/A
Asako (Serial Killer) >>> MarmaladeSky >>> success!

D2: N/A
N2:

Priority 1

Juviii (Prostitute) >>> Holt >>> success!

Priority 2
Demonspeed (Sane Det) >>> Asako >>> success! >>> guilty (still dead tho. rip)
BlackTiger (Insane Det) >>> Demonspeed >>> success! >>> guilty
BD_Beno (Spy) >>> Juviii >>> success! >>> targeted Holt
James Rye (Spirit Medium) >>> N/A
Takuan (Sane Doc) >>> N/A
MUIMadara (Sane Doc) >>> James Rye >>> success! (nice)
digitaldude (M. Det) >>> Juviii >>> success! >>> Prostitute

Priority 3
Gajeel (M. Boss) >>> Demonspeed >>> success!
desin24 (M. Janitor) >>> N/A
GrySun (M. Strongman) >>> N/A
Asako (Serial Killer) >>> James Rye >>> fails!

D3: N/A
N3:

Priority 1

Juviii (Prostitute) >>> GrySun >>> fails!

Priority 2
BlackTiger (Insane Det) >>> GrySun >>> success! >>> innocent!
BD_Beno (Spy) >>> Belserion >>> success! >>> gets nothing
Takuan (Sane Doc) >>> N/A
MUIMadara (Sane Doc) >>> Seraph >>> Fails!
digitaldude (M. Det) >>> MUIMadara >>> success! >>> Doctor

Priority 3
Gajeel (M. Boss) >>> N/A
desin24 (M. Janitor) >>> N/A
GrySun (M. Strongman) >>> Seraph >>> success! (the power of the strongman for ya lol)
Asako (Serial Killer) >>> N/A

D4:
Evil3ye got lynched in D2. He comes back in D4. (welcome back!)
Holt uses Prosecutor role on DD. It fails as he died from the cowboy card (press F)

N4:

Priority 1

Juviii (Prostitute) >>> N/A

Priority 2
BlackTiger (Insane Det) >>> MUIMadara >>> success! >>> guilty
BD_Beno (Spy) >>> GrySun >>> fails due to cointoss!
Takuan (Sane Doc) >>> BD_Beno >>> success!
MUIMadara (Sane Doc) >>> Evil3ye >>> success!
digitaldude (M. Det) >>> N/A

Priority 3
Gajeel (M. Boss) >>> Juviii >>> success!
desin24 (M. Janitor) >>> N/A
GrySun (M. Strongman) >>> N/A

D5: N/A
N5:

Priority 2

BlackTiger (Insane Det) >>> desin24 >>> success! >>> innocent
Takuan (Sane Doc) >>> BlackTiger >>> success!
MUIMadara (Sane Doc) >>> digitaldude >>> success!
digitaldude (M. Det) >>> N/A

Priority 3
Gajeel (M. Boss) >>> N/A
desin24 (M. Janitor) >>> Takuan >>> success!

D6: N/A
N6:

Priority 2:

BlackTiger (Insane Det) >>> N/A
MUIMadara (Sane Doc) >>> N/A

Priority 3
Gajeel (M. Boss) >>> Evil3ye >>> success!
desin24 (M. Janitor) >>> N/A

D7: N/A
N7:

Priority 2

BlackTiger (Insane Det) >>> N/A

Priority 3
desin24 (M. Janitor) >>> Blacktiger >>> success! (congrats!)

In conclusion: lol mechanic.
If you guys want the Card and SC day/night actions, ask @uberfayt \o/
Thanks for playing!
:confetti

Co-host thoughts coming soon!
 

uberfayt

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Mafia Game #82


Hosts: @uberfayt as Pegasus and @Elusia as Mokuba

The MH specific game rules will be explained below. If you would like to play, please announce your participation in the "Mafia Game Discussion"
Thread
. This thread is strictly for playing the game. Thank you.
Game Instructions
Players will be secretly assigned roles. One group will play the "Mafia"; the other group will play the "Townies". The Townies will not know who other Townies or Mafia members are. However the Mafia members will know who their fellow Mafia members are.

During the "day" phase, all of the players debate the identities of the Mafia members and at the end each person will vote to eliminate a suspect. This is carried out in the "game thread". In the game's "night" phase the Mafia will privately discuss who they should kill. They will then send this person’s name to the host, as well as other actions. Play will then continue until all of the Mafia have been eliminated, or until the Mafia reaches the same number as Townies.

A typical game will start with a minimum of 7 players, divided into 5 Townies and 2 Mafia members. The members that will be Mafia and Townies will be chosen through a random list generator. There the participating players' names will be put in and after the randomisation the Mafia roles will go to the names at the top of the list. This is to avoid butthurt and favouritism accusations. :'[

Lastly, the numbers of Mafia members depends on the number of participants!

  • 7 - 10 = 2 Mafias
  • 11 - 13 = 3 Mafias
  • 14 - 17 = 4 Mafias
  • 18 - 20 = 5 Mafias
  • 21 - 24 = 6 Mafias
    etc.
Game Phases
PHASE 1: DAY
This is where you discuss/argue about who is and isn't mafia. As soon as the Day Phase starts, you are allowed to vote. The Day Phase will take place strictly inside the "game" thread. Any discussions regarding the Day Phase outside the thread will be dealt with severely.

The length of a Day Phase is set by the host, usually starting at ~24 hours and getting shorter the less players remain alive.

VOTE KILL [user]
This will be the manner in which you vote. Make sure it is clearly displayed in your post though bold font.
You will be only allowed 1 vote change per phase. So use your vote wisely.



PHASE 2: NIGHT
The host closes the game thread during the Night Phases.
There should be no discussion about the game during the Night Phase, regardless of the player being still in the game or already out.

During the Night Phase, the Mafia members will collaborate and choose who they want to kill. They will not do this in the thread, but via PMs with each other or other alternative communication channels approved by the host, such as PiratePad EtherPad.

At the beginning of the game the Mafia members will be informed of the other members' roles and identities. They must PM the host telling them their choice for the night's murder and the murderer from their team. There can only be one murder in the Night Phase, therefore the Mafia members must come to an agreement.

If the Mafia don't send in their night kill before the Night Phase ends, then their action will not be performed. The Mafia can also send in their night actions during the previous Day Phase, if they think they will not be online during the coming Night Phase.

The length of a Night Phase is set by the host, usually ~12 hours.
MH Specific Game Rules
ACTIVITY RULES
  • Be active in every Day Phase and post at least three times. It's a Minor Violation if you don't do that and will result in Penalty Vote(s)/Hostkill and ban from future games (Hall of Shame). If you are going to miss out a period of time due to real life events make sure to inform the host, who is going to judge each situation individually and decide whether or not taking the player out of the game is necessary.
  • Place at least one vote every Day Phase. It's a Minor Violation if you forget to place a vote and will result in Penalty Vote(s)/Hostkill and ban from future games (Hall of Shame).
  • Don't post more than 100 times per Day Phase. This is to reduce spam and the volume of posts per game. Nobody has time to go through hundreds of one liner posts with the same content over and over again (Imperium Copyright Rule). If you hit the volume restriction, it's a Minor Violation. You will get a Penality Vote per 10 additional posts you make.
  • No talking during Night Phases, except for some roles which are explicitly allowed and encouraged to. The Night Phases are only to send in night actions. The scale of punishment for players who are caught discussing game content in the night may vary from Minor Violation to instant Hostkill, depending on the seriousness of the comment and/or warnings given before.
  • Dead people can't talk. So don't post once your character is dead; do not help others once you are dead. You can, however, lurk the thread. If you post regardlessly, you will be banned from future games (Hall of Shame).
OUTER THREAD RULES
  • Absolutely DO NOT discuss the game outside of the game thread (unless you are Mafia members discussing it with your teammates through PMs/EtherPad). This is so that people do not reveal their roles and ruin the game. Players violating this rule will be instantly Hostkilled and banned from future games (Hall of Shame).
  • Do not directly comment on the current game, once you are dead. This is so you don't influence the players that are still playing. Violators of this rule will be banned from future games (Hall of Shame).
OTHER GAME RULES
  • You are not allowed to post any screenshots, PMs or anything similar that can reveal your role, or the role of others, nor fake host PMs. If you do, you will be Hostkilled and banned from future games (Hall of Shame).
  • You are not allowed to pretend being a Daytime Vigilante, Badass Cowboy, or other roles that have Day Commands. It's a Minor Violation if you do that regardlessly.
  • You are not allowed to ignore directions sent in to you by the host, for example a mandatory vote change by the Politician. It's a Minor Violation if you fail to respond accordingly.
  • You are not allowed to majorly edit the content of your posts, nor delete any of your own or someone else's posts without the Host's approval. If you do, you may get a Minor Violation punishment or be Hostkilled immediately and banned from future games (Hall of Shame).
RULE BREAKING, PUNISHMENT & HALL OF SHAME

Minor Violations are "small rules violations", which do not result in a Hostkill instantly, but are sanctioned with Penalty Votes first. For the first Minor Violation you get 1 Penalty Vote, for the second you get 3 Penalty Votes and the third gets you Hostkilled. Three Minor Violations of any kind are a Major Violation and will lead to a Hostkill.

If you disobey the rules above that are resulting with you being Hostkilled and/or banned from future games, you will get registered in the Hall of Shame.
  • One Major Violation bans you from the upcoming game.
  • A second Major Violation of the same kind will ban you from the next three games.
  • A third Major Violation and you are out from all upcoming games.
No amnesty or prescription until further notice.
MH Specific Hosting Regulations
DAY PHASES & VOTINGS

Each active player has to vote during a day phase. Each player has the chance to change his vote once.

A day phase can be ended earlier, if and only if one player has collected more than a half+1 of the second votes ("locked votes") of all players and each player has voted at least once (Absolute Majority Voting).

If by the end of the the regular time of the day phase two or more players have the same amount of votes, the second votes ("locked votes") are decisive. The player with the most locked votes is being lynched.

If one or more players have the same amount of votes and locked votes, each player is getting the possibility to change his vote one more time. The regular day phase is being extended for the means of further discussions.

If the voting result is the same by the end of the extended day phase, both players are being lynched.



NIGHT PHASES & ACTIONS

During the night phase each player that has a role with a night action may send it in to the host via PM.

The player may or may not make use of his action. If the player misses the deadline and does not submit his action within the given time, it is seen as not used action. It is possible, however, to submit it before the start of the night, if the player already knows he has no time to do it later.

The night actions are listed in Priority groups. The higher the priority ranking, the more likely it is that the night action is being executed successfully. First actions to be performed are those from P1, then P2 and ending with P3.

If two night action roles from the same priority group target the same player at night a coin flip will decide which night action is executed first.

1. PRIORITY - "ROLE BLOCKING"

Prostitute, Bar Keeper, Mafia Escort(when blocking).


2. PRIORITY - "SAVING & INVESTIGATING" (& more)

Detective(all sanities), Investigator, Spy(and paranoid), Mortician, Doctor(all sanities, Insane Doctor only when protecting), Bodyguard, Hider, Sickly Townie, Bomb Defusing Townie, Apprentice(both sanities), Mafia Detective(when investigating), Bomb Defuser(when defusing), Santa Claus, Spirit Medium.


3. PRIORITY - "KILLING & RECRUITING"

Insane Doctor(when killing), Pirate, Time Bomb, Kamikaze Bomb, Recruiting Mason, Mafia Boss, Mafia Detective(when killing), Mafia Janitor, Mafia Poisoner(both killing and poisoning), Mafia Assassin, Mafia Mason, Strongman, Burden, Mafia Escort(when killing), Unskilled Mafia, Mafia Pirate, Mafia Bomb, Mafia Gambler(when killing), Serial Killer, Mentor(both killing and recruiting), Mentee.

Avatars


Players' list (Duelists):
@MarmaladeSky as Alexis Rhodes (Investigator) killed on Night 1
@Demonspeed as Bakura (Detective) killed on Night 2
@Belserion as Ishizu Ishtar (Bulletproof)
@BD_Beno as Jack Atlas (Spy) killed on Day 5
@Takuan as Jaden Yuki (Doctor) killed on Night 5
@GrySun as Jesse Andersen (Mafia Strongman) lynched on Day 5
@Gajeel as Joey Wheeler (Mafia Boss) lynched on Day 7
@Evil3ye as Seto Kaiba (Jesus) lynched on Day 2, back on Day 4
@BlackTiger as Bandit Keith (Detective) killed on Night 7.
@Asako as Mai Valentine (Serial Killer) Lunched on Day 4
@Holt as Marik Ishtar (Prosecutor) killed on Day 4
@Juviii as Aki Izayoi (Prostitute) killed on night 4
@digitaldude as Yusei Fudou (Mafia Detective) lynched on Day 6
@Seraph as Yugi Mutou (Innocent Child) killed on Night 3
@Copy Panda as Zane Truesdale (Hider) lynched on Day 1
@James Rye as Odion (Spirit Medium) lynched on Day 3
@desin24 as Saiou Takuma (Mafia Janitor)
@MUIMadara as Kalin Kessler (Doctor) lynched on Day 7



Game updates:
END DAY 1/START NIGHT 1
END NIGHT 1/START DAY 2
END DAY 2/START NIGHT 2
END NIGHT 2/START DAY 3

END DAY 3/START NIGHT 3
END NIGHT 3/START DAY 4
END DAY 4/START NIGHT 4
END NIGHT 4/START DAY 5




(To make your reading easier, let me point out that the relevant mechanics on Day 1 are: Attacking and how to get the Starchips)
Special Mechanics

In this game, you become your own monster!! meaning that in addition to Voting and using your role normally, you'll be able to attack other players, activate Spell cards on them, and defend yourself with trap cards.

You will also earn Starchips as a reward for performing certain actions. You can use the Starchips as a currency to purchase Spell cards and Trap cards (more details on this below). Purchasing cards will be done by PMing the hosts during night phases.
Every player starts with 0 Starchips.


Card shop

  • Once every Night phase, in addition to your usual night action, you can spend Starchips to buy a Spell card and/or a Trap card (only one of each). This is done by PMing the hosts the names of the cards you want to purchase.
  • If you die, then the cards you are holding, but not using, will return to the shop. Consequently, a set trap card will be lost.
  • Quick-play spell cards: They have the possibility to be activated during the night.

In particular, Day 1 will be Trap and Spell free!
(x15 available)
(x10 available)
(x5 available)
(x3 available)
(x1 available)
(x2 available)
Just to clarify, the role you revive has to be used on the same day you revive it/following night. Otherwise, it just disappears. (x3 available)
(x3 available)
(x2 available)
(x2 available)







Trap cards

After purchasing a trap card, you will have the option to set it face down by PMing the hosts at night. If you do set it, the trap card will be automatically triggered and will protect you from a player's attack, while inflicting a "punishing" effect on the player who attacked you! However if you do not set it, then it won't activate. The conditions of triggering and effects will vary, and will figure on the card text.



The actions that you can perform every day phase, in addition to voting normally, are:

I. ATTACKing
Once every day phase, you have the ability to attack any other player and inflict one of the following effects on them :
  • Level 1: Your target will not be able to vote during the next day.
  • Level 2: Give your target a 50% chance to fail their night action on the following night. However, you receive 1 penalty vote on the following day.
  • Level 3: Prevent your target from performing their night action (if they have one) on the following night. However, you receive 2 penalty on the following day.
These effects will activate on your target only if the attack is successful, i.e. it was not blocked by a trap card belonging to your target.

Only three total attacks are possible in each day phase (except D1, which has 6), meaning first come first served! (this number will be reduced accordingly as the game progresses), and each of the above effects can only be used once per day phase.

And finally, you cannot attack the same player you have attacked the previous day! (this rule may change as the game progresses)
Attacking is performed in a public post as follows:

[Level X] ATTACK on [user]

Make sure to specify the level of your attack, and that it is clearly displayed in your post though caps/coloured or bold font. Also please tag one of the hosts in your post.

I LV2 ATTACK Uberfayt



II. ACTIVATing SPELLS (Starting from Day 2)
Once you obtain a spell card by purchasing it, you can activate it during any day phase and immidiately gain its effects. Activating spells is performed in a public post as follows:

ACTIVATE SPELL [name of spell]

Make sure it is clearly displayed in your post though caps/coloured or bold font. Also please tag one of the hosts in your post.

I ACTIVATE MY SPELL CARD, "POT OF GREED" (no need to explain what it does!!!) @host



III. BESTOWing
Once every day phase, you can donate some of your Starchips to any other player. It is performed in a public post as follows:

BESTOW [X amount of starchips] to [user]

Make sure it is clearly displayed in your post though caps/coloured or bold font. Also please tag one of the hosts in your post.

BESTOW 2 Starchips to Uberfayt @host



IV. ROLE SACRIFICE:
During any day phase, you have the option to "sacrifice your role", i.e. become roleless. In exchange for doing such a reckless yet noble (lol) act, you get paid by Starchips. You will also find that some Spell cards require you to do so as a cost of activation. The sacrificed role will go to the graveyard, where it will be kept even after its original user dies!
It is performed in a public post as follows:

BESTOW [X amount of starchips] to [user]

Make sure it is clearly displayed in your post though caps/coloured or bold font. Also please tag one of the hosts in your post.
I sacrifice my role @host



How to gain Starchips (SC for short):
*For all players:
Votelocking>>>1SC (Even if you are LV1 attacked, you can still "votelock" a player. Your vote would not count but you'll get the Starchip)
Attacking >>> 2SC
Trapping an opponent with a trap card>>>2SC
Sacrificing your role>>>6SC
(if your role is a one time use role and was used up, then you only gain 1SC).

*For townies:
Lynching a player who is revealed to be non-townie>>>3SC (must have vote on them)

*For non-townies:
Lynching a player who is revealed to be townie>>>2SC (must have your vote on them)
Successfully killing>>>1SC





Story
Pegasus: "Welcome Mighty duelists to this very special edition of Duelist Kingdom!! All of you have been gathered from different parts of the world and the timeline to this historical event that transcends time and space~!! This would've been impossible without the advanced technology of Kaiba corp., represented by my young friend here, Mokuba! (and yes, we cool now...right Mokuba?).
Now why did we summon all of you here? well this might shock some of you, but there are evil scum hiding among you, ones which will doom our world like no other Yu-Gi-Oh villain (including myself) ever did!!
The only way to find and stop them is to force them out and lynch them!! Let the cards helpyou in your task.

Yesterday's friend might be a vicious foe!! Do not trust anybody other than yourself. Without further addo,

DUEL!!
 
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GrySun

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Lmao that rule text, wish that was up earlier while I waited for the game to start. Will read it when I get the time later.

I rate my avatar NotKaiba/10.
 

uberfayt

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You might wanna refresh as I edited some stuff. To make your reading easier, let me point out that the relevant mechanics on Day 1 are: Attacking and how to get the Starchips :cookiehand

Day one ends in 24 hours btw.
 
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Copy Panda

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I'm glad I was given the Dark Kaiser avatar over the Obelisk blue one
 

Demonspeed

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Interesting mechanics.
 

Evil3ye

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Quite happy with my avatar, role, interesting rules, getting my Blue Eyes White Dragons ready to weed out the evil scum and rise to duelist stardom.
--- Double Post Merged, , Original Post Date: ---

Quick Spell question targeting hosts: the SC 1 point for locking vote, is that only if you lock right away with your first vote?
 

Asako

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That some long ass complicated rules.
Welp thanks for who ever made the avatar (it's not included who)
But can we talk about the fact that seraph yet again got the MC, what's with this luck with him and MC avatars
 

uberfayt

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Quite happy with my avatar, role, interesting rules, getting my Blue Eyes White Dragons ready to weed out the evil scum and rise to duelist stardom.
--- Double Post Merged, , Original Post Date: ---

Quick Spell question targeting hosts: the SC 1 point for locking vote, is that only if you lock right away with your first vote?
Not necessarily, it could be your second vote as well. Just make sure that your second vote is a votelock :)
 

Asako

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Not necessarily, it could be your second vote as well. Just make sure that your second vote is a votelock :)
Aren't second votes automatically votelocks ?
 

Evil3ye

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OK, then it does not matter. Here we go. My signiture move.



ATTACK LVL 3: BLUE EYES WHITE DRAGON YUGI MUTOU!

BURST STREAM OF DESTRUCTION
 

uberfayt

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Aren't second votes automatically votelocks ?
Yes, but to get the 1 Starchip out of it you need to specifically write "votelock"
--- Double Post Merged, , Original Post Date: ---

2 out of 3 attacks left for this phase
  1. @Evil3ye Attacked @Seraph (Here)​
 

Marmalade

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Hi! I am currently still at work, will be here in about three to four hours.
just wanted to say i think my avy’s very cute
 

Asako

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It's powerful late game not now
 

uberfayt

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Game History
Card shop is available!!

  • Once every Night phase, in addition to your usual night action, you can spend Starchips to buy a Spell card and/or a Trap card (only one of each). This is done by PMing the hosts the names of the cards you want to purchase.
  • If you die, then the cards you are holding, but not using, will return to the shop. Consequently, a set trap card will be lost.
  • Quick-play spell cards: They have the possibility to be activated during the night.
  • If at any night there are several players who want a certain card, and there are more player than the number of available copies of that card, then the one who will purchase it will be decided randomly. Those who didn't get it will be informed.
(x4 out of 15 available)
(x8 (out of 10) available)
(x0 (out of 5) available)
(x0 available)
(x0 available)
(x0 available)
Just to clarify, the role you revive has to be used on the same day you revive it/following night. Otherwise, it just disappears. (x0 available)
(x0 (out of 3) available)
(x2 available)
(x0 available)

The roles currently in the GY are: James Rye's, Evil3ye's, GrySun's, digitaldude's, desin24's, Gajeel's and BlackTiger's.

Note that any one-time-use roles that are used up and then sacrificed will not be recharged when revived.
Also, the role of a dead player will not go to the GY, unless he sacrificed it before dying.



Words from your host, Pegasus:

  • You have two attacks available.
  • Cards that were purchased this night have their available number in bold.
  • There are two roles in this game on which the sacrificing mechanic would fail by default. Update Day5: now none are left in the game!!
  • All SCs are handed over to the player at the end of the day phase by Host pm.
  • Since this the first time a "LV3 negate" (by BD_Beno), let me explain to you how the redirect mechanic works:

    the owner of the trap PMs me his redirection target (He's free to say who he targetted in the thread as well). Then I in turn PM the target and inform them, but they cannot share that info on the same day I PMed them.
 
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