Yeah, that's him. What a dirty dirty bastard he is. Going to have to "git good" once more.
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I'm in Liurnia atm. Beat the major boss of Limgrave rather recently and let me tell you, it's one hell of an epic boss battle.I beat Margit a few days ago. He wasn't so bad now that I have more wizard stuff to play with. When I realized I could use summons to distract bosses things got a whole lot easier.
Ended up abandoning my int/dex building for now. Mainly because I got some laser sword spell that is better than any melee weapon I could have. So it feels like it makes more sense to just go full wizard. I'm very squishy but everything just melts. It sort of caps how far my character can go without a rest since without magic he's kind of helpless but the game seems built where it's still pretty viable to do that.
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So, for hybrid builds faith would theoretically be better than sorceries? Would you say a hybrid build is more effective than a focused build?As somebody who played mostly as an sorcerer(INT caster). That works. I'm not sure I'd recommend it though. Incantations (Faith spells) seem more versatile and complex gameplaywise. Sorcery (Int spells) are more effective at ranged damage.
Like for example, Sorcery's can probably out damage Faith for the same point investment. But that's kind of all it does. Whatever the question, a sorcerers answer is raw damage.
With Faith you can heal things you summon. So you can legitimately fight bosses as a summoner. Or the classic fireball stuff. Or if you go faith with a little bit of arcane you can us dragon abilities. Or buff your weapon with poison or other DOT effects, which do percent damage even on bosses (DOT usually scales off of arcane I think)
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Whatever you do you're going to need vigor though. That's pretty much a requirement. How much varies but, while it isn't the most attractive stat, without it your just boned.
It's really hard to answer that. You'd be better a certain things worse at others.So, for hybrid builds faith would theoretically be better than sorceries? Would you say a hybrid build is more effective than a focused build?
Arcane is pretty good. Some sorceries and incantations scale with it (Dragon spells) and require Arcane investment and there are some weapons and damage that scales off of it, mainly builds focused on bleed. It was bugged at first so Arcane builds weren't very popular initially but they fixed it.If I am getting this right elden ring in turn encourages hybrid builds though I am not sure of how to go about that. Int, faith? Still no idea of what arcane is.
Ah, I read about a build suggesting DEx-arc but at the time I didn't quite understood it. Specifically using a blood of war to give weapons bleeding damage... Id didn't look more into it because it said it would be ineffective against heavily armored enemies but I suppose if I can use arcane magic with it it'd compensate somewhat.Arcane is pretty good. Some sorceries and incantations scale with it (Dragon spells) and require Arcane investment and there are some weapons and damage that scales off of it, mainly builds focused on bleed. It was bugged at first so Arcane builds weren't very popular initially but they fixed it.
I've also seen builds emphasizing using weapons with bleed buildup on them innately, so you can use a different weapon art for the kind of situation you're mentioningAh, I read about a build suggesting DEx-arc but at the time I didn't quite understood it. Specifically using a blood of war to give weapons bleeding damage... Id didn't look more into it because it said it would be ineffective against heavily armored enemies but I suppose if I can use arcane magic with it it'd compensate somewhat.
Ah, yeah, checked the build I mentioned but it wasn't geared towards arcane spells but specifically the bleed damage. And arcane spells also require varying amounts of faith. So a dex build that would hypothetically use arcane spells would end up throwing a lot of points at faith anyways. Maybe it's possible at very high levels but that's quite far away from me for now.I've also seen builds emphasizing using weapons with bleed buildup on them innately, so you can use a different weapon art for the kind of situation you're mentioning