Nb I tired to redo the table file into another format quickly, I probably might have missed some actions, please if so, just tell me I'll redo it later,
Im gonna borrow this description / hint and add a "even tho it's kinda not special". Which is totally fine by me, not being able to be assertive without cool perks has rly been bugging me for the last 2 games or more so I wanna challenge my drunk self to raise my game!
As in there will be no multiple domains used per round, it's only one. So whenever we active one of ours, we also prevent mafia from activating theirs.
Was really more wondering about the wording about the speculation about us using “shit” powers to sideline their “OP” ones.
It’s day one. Most people are going to say their roles/domaines/etc are shit. Like mine is kind of situational like Asako said.
And that goes for both my role and my domain.
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Well my main role is passive and situational. My domain has to deal with the lynch. I can give an ability to a lynched player. Not an exciting one for the hangee. Probably a better power for late game.
Are we saying what our domains do? Would mafia try to kill based on that?
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Like, the dead will gift fingers to a player of their choice, which will mean they either choose based on the living's remarks or go full random. I would rather go for the second but want to hear everyone's opinion on this.
Are we saying what our domains do? Would mafia try to kill based on that?
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Like, the dead will gift fingers to a player of their choice, which will mean they either choose based on the living's remarks or go full random. I would rather go for the second but want to hear everyone's opinion on this.
I don't see the point of it. Why make it easier for the Mafia to pick us off? It's bad enough when we reveal roles. I think the domains are nice trump cards tbh.
Got a typical role for a Mafia game. Not the most helpful though but eh, anything helps.
My domain is easy to get so I just tell it right away: When I use my domain all other domain expansion effects occur. I assume that means I can "break/block/interrupt" currently running domain effects as they go on for a day and night circle. Dunno if this will be as helpful as I think it sounds as pretty much only one of us succeeds anyway and since one of us will have 2 cursed fingers once the day is done, it is always one domain after another.
Only exception I could imagine would be long lasting domain effects that last beyond the day and night circle they are active and are like lingering effects or something like that.
If not, then my domain just means we get a quiet day and night circle with no domain action and that's it.
Are we saying what our domains do? Would mafia try to kill based on that?
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Like, the dead will gift fingers to a player of their choice, which will mean they either choose based on the living's remarks or go full random. I would rather go for the second but want to hear everyone's opinion on this.
I'll judge it depending on the moment I'm gone. Af caus I'll send it the way of people I trust over others, but the criteria to select a 'trusted' one will depend on the currenct context. Maybe I'll prefer someone that seems capable of promoting something of high value, maybe I'll prefer someone that wouldn't be on scum radars and the likes. Full random doesn't seem very smart to me, sorry ç.ç Having decent intent doesn't mean you gotta be obvious.
That doesn't sound super easy to get, actually xD So you can trigger all of other people's domains at once? And then people aren't able to use them anymore? How would that work with the 'one per phase' then?
Are we saying what our domains do? Would mafia try to kill based on that?
--- Double Post Merged, , Original Post Date: ---
Like, the dead will gift fingers to a player of their choice, which will mean they either choose based on the living's remarks or go full random. I would rather go for the second but want to hear everyone's opinion on this.
Why would you rather go „full random“? I’d prefer everyone to know some things at least. If I die I’d rather know who I’m giving priority to.
Besides it won‘t be that random anyway, dead people will give it based on who they like outside of the game, or who they trust in the game.
Got a typical role for a Mafia game. Not the most helpful though but eh, anything helps.
My domain is easy to get so I just tell it right away: When I use my domain all other domain expansion effects occur. I assume that means I can "break/block/interrupt" currently running domain effects as they go on for a day and night circle. Dunno if this will be as helpful as I think it sounds as pretty much only one of us succeeds anyway and since one of us will have 2 cursed fingers once the day is done, it is always one domain after another.
Only exception I could imagine would be long lasting domain effects that last beyond the day and night circle they are active and are like lingering effects or something like that.
If not, then my domain just means we get a quiet day and night circle with no domain action and that's it.
That doesn't sound super easy to get, actually xD So you can trigger all of other people's domains at once? And then people aren't able to use them anymore? How would that work with the 'one per phase' then?
Yeah, but unlike Gojo I can only use it once and given the way domains work I can only ever block one domain at best, because we only get one after another active.
"Passing fingers can only be done by the dead, is done in bulk, and is received by players at the end of a night phase but before cursed fingers are counted for the next domain expansion."
This just means the one who got 2 fingers is the one doing a domain expansion tonight so like until I get fingers I can't do it and I won't get any fingers early on because I won't use my domain as using it without other active domains is pretty silly.
I'll throw out a random vote kill for now: Votekill Gajeel
Still for my domain to make sense there would be domains with lasting effects, else if my domain gets active I wouldn't have any domain effects to stop from occurring as their day/night circle would already be up and done with. Anyone here got a lasting effect? Like adding bullet-proof to another player for the rest of the game or giving a player a 50% chance to fail their night action for the rest of the game, etc?
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